Ghost of Yotei director says Sucker Punch didn’t want to be violent for the sake of it in its open-world Japan epics, even if “in video games, you get a lot of pressure just to do it sometimes”

SaveSavedRemoved 0
Deal Score0
Deal Score0

Ghost of Yotei co-director Jason Connell has spoken about the use of violence in Sucker Punch’s open-world series, saying he feels like game developers get pressured into making their games even more violent.

Speaking to Breaking Bad creator Vince Gilligan as part of Sony’s “Creator to Creator” series, Ghost of Yotei co-director Jason Connell says “With the violence for Ghost, it’s something that we actually talked about very early.”

We will be happy to hear your thoughts

Leave a reply

Windowspcappcom
Logo
Compare items
  • Cameras (0)
  • Phones (0)
Compare