Silksong devs say it’s “unfortunate” their release date caused so many panicked indie delays: “We didn’t even know the date until basically a week or two before”

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Hollow Knight: Silksong was carrying so much hype on its shoulders – eight years worth, to be exact – that when developer Team Cherry finally stepped out of the shadows to give the world a release date, it sent other game making indie teams into a bit of a panic. But Team Cherry kinda feels bad about all the drama; it’s just that they didn’t even know Silksong’s release date until a week or so before we did.

To rewind, Team Cherry announced Silksong’s release date in a long-awaited trailer, two weeks before the game would eventually come out worldwide. What followed was a minor frenzy, as at least eight other indie teams delayed their own games to avoid the inevitable attention vacuum that was Hollow Knight: Silksong.

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