A new Divinity is coming from Larian Studios, as announced by the now infamous statue at The Game Awards. In preparation for this latest installment in the Baldur’s Gate sister series, Larian founder Swan Vincke has some specific advice for anyone looking to brush up on their previous games.
‘When you play [the two Divinity: Original Sin games] you’ll see things in this divinity that reference these two,” Vincke tells GamesRadar+. “If you played the first divinity, you’ll see that it’s referenced appropriately in this divinity. Ego Draconis, the same story, or The Dragon Knight Saga, it’s all referenced, but it’s just part of the history of what happened in this world, and it helped shape the world to the point where it is today.

“If you played Baldur’s Gate 3 because it was a cinematic narrative experience, you shouldn’t play the previous one unless you want to know the lore,” he says. “If you’re playing because you really like tactical combat or co-op multiplayer or really have a lot of freedom, you should definitely play Original Sin 2, because that’s a game that was a blueprint for BG3. Original Sin 1 too, albeit in a slightly lesser way, because it didn’t have the companions that we had in those two. So I would point you in the direction of those games.”
I should point out that Baldur’s Gate 3 and the Divinity games are set in different universes, the former in Faerûn, an actual location within the Forgotten Realms, while Larian invented Rivellon for the latter. But they are united by the team’s creative philosophies and ideas, making the 2023 Baldur’s Gate threequel the most contemporary benchmark for all the horrors the new divinity will bring us.
“If you really want to know everything: there are games that have been released before,” Vincke concludes, “but they are now a bit outdated, they are quite old.”
Larian’s leader says RAM shortage is affecting Divinity’s development, calling for “a lot of optimization work in early access that we didn’t necessarily want to do”
