Ubisoft turned a new Splinter Cell game into the failed live-service shooter xDefiant in an effort to chase live service hits and Call of Duty, former devs say

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The developers behind narrative superhero adventure Dispatch have certainly proven that there’s still a big audience for story-driven single-player games these days – it’s just too bad they couldn’t convince their bosses at Ubisoft of that fact a few years ago. Some of the founding members of developer AdHoc Studio were working on a new Splinter Cell game before higher-ups tried to push it down the live service route.

After working on Tales from the Borderlands, Telltale veterans Nick Herman, Dennis Lenart, and Pierre Shorette all joined Ubisoft in 2017 where, according to a new report from Bloomberg, the trio started work on a Splinter Cell game.

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