Once you setup the effect chain. you can save the effect chain to a file by tapping the save effects chain and load it into another track through load effects chain.
Amplify
To 'amplify' is to increase the loudness or volume. The volume is entered as a percentage: 100 being no change, 50 being -6dB softer or 200 being +6dB louder.
Chorus
The chorus sound effect is used to make one voice or instrument sound like 3 voices or instruments by playing the original with variably-delayed and slightly pitch-changed copies of the original.
Note: Chorus is a very useful way to make a mono source sound stereo. You should convert your file to stereo before applying the chorus effect.
Dynamic Range Compressor
A Dynamic Range Compressor limits the volume levels of a sound recording so that it stays within a certain loudness range. An example of where it is used is in TV broadcasting, where it ensures that the volume levels of ads are perceived as being louder than the television program itself, without any change in the actual broadcast volume.
It also has a use for recording audio from one medium to another, where the two mediums are not capable of handling the same range of volume levels (e.g., A CD can handle a much greater range than a cassette tape).
The "Threshold" setting works by detecting when the sound recording volume exceeds a defined decibel level. It then gradually attenuates the sound to bring it down below the dB level, and does it in such a way that the listener will not be aware the attenuation is occurring.
The "Ratio" setting limits the amount the volume level of the recording increases at any one time. If, for example, you wanted the volume levels of a recording to only increase by at most 1/4 of the amount they would normally increase, then this would correspond to a Ratio of 4:1. So if the recording volume level increased by 8dB, then you would only hear a 2dB volume increase.
The "Limit" setting defines at what maximum decibel level the sound recording will be allowed to rise up to. So if, for example, the Limit was set to 0dB, then you will never hear the volume level of the recording get louder than 0dB. The Limit setting has similarities to the Threshold setting, but the main difference is that the Threshold does allow sounds to go above the defined decibel level (for a short time), whereas the Limit does not.
You will find that the minimum Limit volume you can set is the same as the maximum Threshold value. This basically means that, in any situation, the sound will start to attenuate at the threshold level, but will never be heard louder than the limit.
Distortion
While normally we do everything to reduce distortion, sometimes you want to add it. It is popular for use with guitars. The distortion is measured between 0.0 (off) and 1.0 (clipping). The level where it kicks in can also be specified in dB. For a more consistent sound, you should apply Dynamic Range Compression first before you add distortion.
Echo
An echo is a repeat of the sound after a short time. It can sound like the person or instrument is in a large stadium or is shouting between two mountains. Specify the duration and amplitude of the echo. The duration is the length of time after which the sound repeats - usually this is between 400 and 1000ms. The amplitude can be between 1 - 99% (99 being a very loud echo).
Reverb
Reverb is many small randomized reflections of a sound that come after a set time. It is most noticeable in when someone is speaking in a room, hall, etc. When you record in a studio, there is usually very little reverb which can make the recording sound flat. Adding reverb to your tracks can help to make the recording feel more 'live.' The reverb level is the amplitude - 99 is very wet, 0 is dry. The time can be between 100 and 800ms - 200ms sounds like a small room or 800ms sound like a large hall.
Flanger
A Flanger sound effect is created by mixing a slightly delayed signal that is slowly modulated over time with the original. You specify the starting delay time (default 5ms), the frequency of modulation in times per second (default 0.5Hz which is 2 seconds) the depth of modulation (default 50%) and the wet dry gain (100% for wet, 0% for dry).
Tremolo
The tremolo sound effect is similar to the vibrato effect, except that the amplitude pulsates rather than the pitch. The higher the Frequency (Hz) set, the more often the pulsation will be heard, and the higher the Depth (%), the deeper the fluctuation in volume.
High-Pass Filter
A high-pass filter (sometimes called a low cut filter) removes all low frequencies below a specified Hz. This is useful if you want to make your recording sound 'clearer' or less 'muddy'. It is very usual to use a high-pass filter of about 300Hz on all voice recordings to improve intelligibility.
Low-Pass Filter
A low-pass filter removes all high frequencies above a specified Hz. This is useful if you want to make your recording sound 'clearer'. It is very usual to use a low-pass filter of about 1600Hz on all voice recordings to improve intelligibility.
Equalizer(Visual, Graphic, Parametric)