Arc Raiders is a hit, but the extraction shooter’s pitch didn’t impress one of the Embark devs’ kids years ago: “Sci-fi game? Very original”

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Your criticism can’t hurt Arc Raiders‘ art director Robert Sammelin, as his child has already been his biggest critic. In a new series called The Evolution of Arc Raiders, Sammelin describes how his own spawn was less than enthusiastic about Embark Studios’ idea for a third-person extraction shooter.

In the new YouTube video, Sammelin explains how the team at Embark Studios came up with the idea for Arc Raiders’ setting: “We wanted to make something that was completely our own,” he says. “And everyone had an idea of something fantastical, sci-fi leaning, because it’s comfortable, everyone likes it, but it’s also a challenge to carve out your own [path].”

The Evolution of ARC Raiders EP1 – Teaser – YouTube
The Evolution of ARC Raiders EP1 - Teaser - YouTube


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