“It’s really fateful” – Final Fantasy 7 Rebirth director on charting a new course for the JRPG series with a return to Nintendo, Clair Obscur: Expedition 33, and outdoing AI

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Final Fantasy 7 is at a full circle moment. While Square Enix left Nintendo behind in the ’90s to chase a more ambitious JRPG powered by Sony’s debut console, the industry is now in a much different place as Final Fantasy 7 Remake nears a Switch 2 release.

Technical leaps between consoles now feel more like baby steps. As one former PlayStation boss puts it, “only a dog can hear” the differences between modern machines. Long gone are the days of vast graphical breakthroughs that drummed up excitement as the PS1 gave way to the PS2. Now, the ballooning costs of AAA development increasingly necessitate a multi-platform approach to clinch a return on effort and investment. In a world where ‘designing for the dogs’ can mean yet more studio layoffs, the smarter way to innovate is to ensure your game has the broadest reach possible.

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