It’s not often that you hear an actor, particularly an actor mostly known for roles in video games, talk positively about generative AI in acting, but a prominent actor appearing in one of the year’s biggest releases envisions a world where the tech can improve creative output without displacing jobs.
Talking to GamesRadar+, Jim High – the actor behind Kingdom Come: Deliverance 2 big bad Erik – tippy-toes the tightrope between both sides of the generative AI argument: it’s evil and antithetical to human creativity, and it’s the benevolent and inevitable future of mankind.
Understandable – most of us, particularly those of us in industries that might be vulnerable to AI displacement, are pretty freaked out about the proliferation of generative AI in previously human-dominated fields. But High also wonders if there could be a place for AI in video game acting that doesn’t result in people losing their jobs.
“My hope is that that power will come to the creator,” he says. “I think they’re always – for performances and things like that – you’re always going to need a puppeteer of some sort, whether that’s inside it, or controlling it with dials, and what have you. So I don’t think that creative process will ever go away, I hope. But there’s this possibility for some amazing creative stuff to happen, as well as a lot of changes.”

