Nioh 3’s producer says hot-swapping between ninja and samurai was inspired by working with PlatinumGames: “Their strength is in a very flashy, emotive kind of action”

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As I sit in a darkened room, taking near-endless punishment from a four hour build of Nioh 3, It’s easy to forget that Soulslikes were once utter garbage. As Dark Souls fever swept the land in the 2010s, developers across the globe scrambled to cash in with their own off brand alternatives. CI Games borked it with 2014’s shonky Lords of the Fallen. Deck 13 Interactive added a so-so sci-fi twist with The Surge, yet despite their best efforts, the first wave of Soulslikes felt like pale imitators, failing to capture that FromSoftware magic. Then Nioh came along.

Renowned for creating the hard as nails Ninja Gaiden series, Nioh developer Team Ninja were the perfect fit. “Soulslike – that’s the first time I’ve heard that word,” jokes Fumihiko Yasuda Nioh 3 general producer and head of Team Ninja, “yes, we’re all big fans of Dark Souls at Team Ninja.”

Out of darkness

The cat-like Kasha yokai spins on fiery wills with a flaming whop towards the player in Nioh 3

(Image credit: Koei Tecmo, Team Ninja)

No stranger to crafting compellingly-masochistic action, Nioh was the game that finally won over FromSoft fans, paving the way for other developers to build soulslikes that carved their own path out from under Dark Souls’ shadow.

Key info

Developer: Team Ninja
Publisher: Koei Tecmo
Platform(s): PC, PS5
Release date: February 6, 2025

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